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 Post subject: game frezes
PostPosted: Thu Jun 03, 2010 9:06 pm 
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Joined: Thu Jun 03, 2010 8:43 pm
Posts: 1
The game frezes when im going to un-petrifie Kelios in the Subquest - Revive Kelios.
So i start the prosess of the un-petrifiing spell ore what ever the lite movie seen comes and then it freezes!
And then i must reboot the game.

I do not get any error message.

i haft to do a ctrl + alt + delete to evan get out!

my logfile:

Program entrance(Time:0.00, free sysmem:2432)
=== SystemInfo ===
Local Time: 21:43 Date: 2010-05-31
CPU: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (2.66 GHz)
RAM: 2432/4091 MB
OS: Windows Vista/Server2008
Current directory: 'j:\steam\steamapps\common\avencast'
==================
DXC_Gfx initialised(Time:0.11, free sysmem:2432)
game.cfg loaded(Time:0.12, free sysmem:2432)
Window init(Time:0.13, free sysmem:2432)
Realtek audio card found - switched to software device(Time:0.15, free sysmem:2432)
DXC Objects created(Time:0.15, free sysmem:2431)
=== D3D Info ===
DX version: at least 9.0 (with d3dx9_30.dll)
Driver: nvd3dum.dll
Description: NVIDIA GeForce GTX 470
Driver version: 524305.730671
Driver ID's: 4318 1741 127865054 0
PS: 3.0
VS: 3.0
================
DXC_Gfx init(Time:0.63, free sysmem:2383)
Free video mem: 3028 MB(Time:0.64, free sysmem:2384)
DXC_Input init(Time:0.65, free sysmem:2382)
DXC_Keybord init(Time:0.66, free sysmem:2379)
DXC_Mouse init(Time:0.66, free sysmem:2378)
Fonts init(Time:0.70, free sysmem:2394)
OpenAL sound device with 32 resources created(Time:0.75, free sysmem:2391)
VMR9 VideoPlayer initilised(Time:0.76, free sysmem:2390)
Program init(Time:0.76, free sysmem:2390)
Avencast Version: v1.04 - Tue May 6 10:37:56 2008(Time:0.78, free sysmem:2390)
GameCtrl created(Time:0.81, free sysmem:2382)
PlayVideo: sequences\clockstone_logoanima.wmv at pos:-1.0(Time:0.86, free sysmem:2378)
PlayVideo: sequences\avencast_logoanima.wmv at pos:-1.0(Time:4.35, free sysmem:2391)
Combos loaded(Time:7.39, free sysmem:2385)
Inputs created(Time:7.39, free sysmem:2385)
Shaders loaded(Time:7.64, free sysmem:2368)
Actions loaded(Time:7.89, free sysmem:2359)
Strategies loaded(Time:7.93, free sysmem:2358)
View init(Time:7.96, free sysmem:2358)
Sounds loaded(Time:8.05, free sysmem:2334)
Gui field init(Time:8.95, free sysmem:2332)
item.cfg files loaded(Time:8.97, free sysmem:2331)
General Items loaded(Time:9.07, free sysmem:2331)
Treasure list loaded(Time:9.07, free sysmem:2331)
Trying to start game menu(Time:9.08, free sysmem:2331)
Game menu gui initialised(Time:9.10, free sysmem:2330)
Save game list loaded(Time:9.10, free sysmem:2330)
Load game(Time:14.70, free sysmem:2334)
Savegame version: v1.04(Time:14.71, free sysmem:2334)
Try to load vsd file levels\halls_of_masters\hallsofmasters_summon.vsd(Time:15.45, free sysmem:2315)
LevelStuff freed(Time:15.46, free sysmem:2314)
LoadFile() done(Time:15.53, free sysmem:2318)
Vsd textures loaded(Time:15.54, free sysmem:2318)
Floor init(Time:15.56, free sysmem:2316)
texture TexList created(Time:15.57, free sysmem:2315)
AllocLevelStuff() done(Time:16.45, free sysmem:2306)
VSD file 'levels\halls_of_masters\hallsofmasters_summon.vsd' loaded(Time:16.46, free sysmem:2306)
VSD objects synchronized (9)(Time:16.48, free sysmem:2306)
LoadLevel: save\Luca\save99\hom_summon.cfg.ld(Time:16.49, free sysmem:2306)
Anicycle set 'Human' loaded (0.08 sec)(Time:18.25, free sysmem:2172)
Anicycle set 'Imp' loaded (0.02 sec)(Time:18.64, free sysmem:2141)
Walls calculated(Time:18.95, free sysmem:2108)
Walls created(Time:19.09, free sysmem:2105)
Light map calculated(Time:19.12, free sysmem:2106)
Savegame of level levels\halls_of_masters\hallsofmasters_summon.vsd loaded with hero at pos (2880,8064)(Time:19.13, free sysmem:2105)
Visibility map calculated(Time:19.52, free sysmem:2101)
Display mode changed to 1920x1080(Time:31.45, free sysmem:2047)


-----------

if any one can help my i wold be wery happy!
ps sorry for my bad writing...


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