Official 'Avencast - Rise of the Mage' discussion board
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 Post subject: Load ???
PostPosted: Sat Mar 14, 2009 7:56 pm 

Joined: Sat Mar 14, 2009 7:44 pm
Posts: 2
:evil: Ok Like Wtf ?! I had a Char. that was working well ... this was the best Rpg game i have ever played in my life but i Entered the game and clicked on "Load Game" but i couldn't find my save game !!! The Save files do exist in the game's folder :? i tried creating another save game with the same previous name but it didn't work ... things got worse !!! I got This Message : DXX_Gfx : D3D XGetImageInfoFromFile failed : D3DXERR_INVALIDDATA (file : save\Jad Gob Rammal\save12\scrshot.bmp) !!!!! Plz I need anyone's help ASAP :( :( :( :(

=== SystemInfo ===
Local Time: 2:56 PM Date: 10/20/2008
CPU: Intel(R) Pentium(R) Dual CPU E2160 @ 1.80GHz (1.79 GHz)
RAM: 599/1023 MB
OS: Windows XP Service Pack 2
Current directory: 'D:\Program Files\AVENCAST - Rise of the Mage'

=== D3D Info ===
DX version: at least 9.0 (with d3dx9_30.dll)
Driver: nv4_disp.dll
Description: NVIDIA GeForce 8500 GT
Driver version: 393230.728720
Driver ID's: 4318 1057 75174110 0
PS: 3.0
VS: 3.0
Player Stats: Jad G. Rammal
Total played : 390min 0sec
Time Active: 220min 46sec

I couldn't Copy All The log File because it was 122000+ Characters :S

I was in the Planetarium when this happened ...

 Post subject: Re: Load ???
PostPosted: Mon Mar 16, 2009 6:47 pm 
Kyranian Master

Joined: Sat Oct 27, 2007 12:21 pm
Posts: 353
Why is your logfile so long?! Please post what is in the later part of the logfile- it might be an error.

Do you have any anti-virus software running? If so - try turning it off, maybe that solves the problem.


 Post subject: Re: Load ???
PostPosted: Wed Mar 18, 2009 5:55 pm 

Joined: Sat Mar 14, 2009 7:44 pm
Posts: 2
Save game(Time:4059.11, free sysmem:544)
save\Jad Gob Rammal\current\player.pd saved(Time:4059.13, free sysmem:544)
Save level(Time:4059.13, free sysmem:544)
levels\halls_of_masters\hom_planetarium.cfg saved(Time:4059.25, free sysmem:544)
Try to load vsd file levels\halls_of_masters\hallsofmasters_element.vsd(Time:4059.58, free sysmem:537)
LevelStuff freed(Time:4059.66, free sysmem:543)
LoadFile() done(Time:4059.70, free sysmem:537)
Vsd textures loaded(Time:4059.73, free sysmem:537)
Floor init(Time:4059.73, free sysmem:537)
texture TexList created(Time:4059.74, free sysmem:537)
AllocLevelStuff() done(Time:4060.79, free sysmem:534)
VSD file 'levels\halls_of_masters\hallsofmasters_element.vsd' loaded(Time:4060.81, free sysmem:534)
VSD objects synchronized (5)(Time:4060.82, free sysmem:534)
LoadLevel: save\Jad Gob Rammal\current\hom_element.cfg.ld(Time:4060.82, free sysmem:534)
Walls calculated(Time:4064.21, free sysmem:461)
Walls created(Time:4067.23, free sysmem:455)
Light map calculated(Time:4067.33, free sysmem:457)
Level levels\halls_of_masters\hallsofmasters_element.vsd loaded with hero at pos (6752,6656)(Time:4067.34, free sysmem:457)
Visibility map calculated(Time:4068.37, free sysmem:454)
Save game(Time:4068.77, free sysmem:445)
save\Jad Gob Rammal\save99\player.pd saved(Time:4068.89, free sysmem:445)
Save level(Time:4068.89, free sysmem:445)
levels\halls_of_masters\hom_element.cfg saved(Time:4069.34, free sysmem:445)
Anicycle set 'CrystalGolem' loaded (0.34 sec)(Time:4220.88, free sysmem:435)
Save game(Time:4907.48, free sysmem:411)

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